![]() Maybe less if a preferential direction of traveled was planned, but would force a slowdown a whole lot less often even if you wanted the non-preferred direction. At the points of each triangle the blocks would be divided up to 1/6th the regular block size. In that case only part of the utility right of ways become roads. I could see this working on a small scale, but citywide could be nightmarish.Īnother alternative is to overlay a hexagon grid over a much larger triangular grid. ![]() This utility right of way would have to be at an angle to any no stop sign direction of travel. To resolve the utility issue you would need a utility right of way straight through the middle of every hexagon from point to point. This would also reduce the confusion of trying to maintain a traveling path in a certain direction. Such that there is only one stop sign per intersection. ![]() However, you could make a rule that moving in a certain direction there is no stop sign. It looks like you would be forced into a 3-way stop every block.
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